Second Life Se

Posted onby admin
Second Life Geography
  1. Second Life Sellfy
  2. Second Life Second Chances
  3. Second Life Secrets
  4. Second Life Sensor
  5. Second Life Selling Lindens
  6. Second Life Server Status
  1. Second Life Geography IMPORTANT: THIS ARTICLE IS MADE ONLY FOR GEOGRAPHIC REASONS, since about 20% of Inhabited Land is used for sex and related activities. The article MUST remain in a way that it's not aggressive for any resident.
  2. 'Second Life' isn't a game. There are no dragons to slay or other traditional game objectives. San Francisco-based Linden Lab describes it as 'an online digital world imagined, created & owned by its residents.' Linden Lab provides a free basic avatar, a 3-D virtual representation of the user in male or female form.

IMPORTANT: THIS ARTICLE IS MADE ONLY FOR GEOGRAPHIC REASONS, since about 20% of Inhabited Land is used for sex and related activities. The article MUST remain in a way that it's not aggressive for any resident. Please, don't upload explicit pictures here and try to avoid listing explicit names of places. Keep in mind that this might harm others.

SE CREATIONS by sony Enimo. Mesh Blue Winged Teal Gift. 5 stars Reviews (1) SE CREATIONS by sony Enimo. Mesh Zebra Gift. Second Life; Follow Us Facebook.

For permissions, conditions, behavior, restrictions and punishment, all related to sexual activities and 'adult' content, see terms of use.

A high detailed description of all sex-themed category of places would take too much time and is subject to change. On the other hand, this article was created by a Geograph and not by a person with experience in those activities found in adult land. On the other hand, a listing of places might be linger then memory limits for this article and might create discrimination between land owners.

Warning: Sexual abuse is harassment and is punished both by law and Linden Lab. In some cases, this can leave to account termination and blocked access for any alternative accounts.
  • 1Position across the grid
  • 2Sexual orientation
Life

Position across the grid

A big part of all Inhabited Land is used for sexual activities. This includes from small parcels to entire sims. The Linden official position is that in General sims, explicit adult content is forbidden, in Moderate places adult content is allowed only behind closed doors, while in Adult sims, there are no restrictions. As a direct result, sexual content is found almost only in 'adult' land, but not only.

From the start, a strict separation is needed between 3 main categories of sex-related places:

  • Residential land content (not the subject of this article), not listed on search (for example, if a resident decides to has personal sex toys at home)
  • Sex-themed parcel (usually listed on search, usually on 'adult' land)
  • Sex-themed sim (mandatory 'Adult').

As can be seen from here, NOT all land ranked 'Adult' is a sex-themed place.

Mainland

Zindra is the adult continent, where majority of sex-related places are. Still, there are many residential parcels, Protected Land (roads and waterways) and many buildings and parcels created for other reasons (like roleplay, correctional facilities, clubs or shops). Despite the incredible toleration inside adult land, seeing a naked avatar walking on the roads of Zindra is something rare.

Estimations are that land used for sex in Zindra is between 30 and 50% of inhabited land.

For other Linden-owned continents, except Sharp Continent which is 'General', land used for sex is between 1 and 3% of all land and between 2 and 5% of all Inhabited Land.

Second

Private land

The most accurate data is found on private-owned land. This is because private sims are much more easy to be themed. Results are as follows:

  • 10% of sims are sexual-themed by their names
  • about 15% of parcels by surface are sexual-themed.

As anybody can guess, 'adult' land is more used for this, but on private land, also 'moderate' land is.

There are many parcels or entire sims created for hangout (like a club) that have extra places for more intimacy (like a skybox or a backroom where avatars cannot be seen). So, if we think about that, the result is different. About 20% of all private-owned land is used for this reason. So, we can say that there are 2000 private-owned sims created for sex, but sexual-themed content occupies about the surface of 4000 sims.

Sexual orientation

If someone performs a random-teleport through the grid, that person will find for sure, in 100 teleports, at least one place that is designated for a sexual minority.

Classic heterosexual

Not to be confused with BDSM,these are the most often found places on the grid. They are found in many areas and are found also on 'moderate' land. They vary in many forms, from small parcels to entire sims, from more intimate places to public areas.

About 60% of all sex-themed places are made for this, including a high number of sims. A further classification, based on intimacy, is needed, but very hard to make. As seen on Gridsurvey, 'Adult' places are increasing in number, with a direct result of increasing sex-related places.

LGBT

Under this name are known lesbians, gay people, bisexuals and transsexuals. They have plenty of areas to hangout, to sail, to flirt and to have an intimate life. IGBC Continent (gay) and Mar Lesbiana are two continents, created around 2013. Curently, they are growing. GAY Microcontinent is another example. There are more then twice gay places on the grid then lesbian places. Small LGBT parcels can be found almost anywhere, easy to recognize by the presence of their seven color flag.

LGBT places represent about 5% of all grid size, but they are not always places for sex. For example, both IGBC Continent and Mar Lesbiana are almost entirely sailing places. Still, around 20% of all places for sex are for LGBT people. This was not the situation in 2012, when these places were far more rare.

BDSM

Life

This category includes people that are addicted to violent sex (bondage, forced, kidnapped, rape and others). Many of them look like prisons and some really are correctional facilities. These type of places are not rare. They represent about 20% of all sex-themed places and their number has a tendencies to remain the same.

Third gender

Across the grid, there are places created for a third gender. Their places are more rare on the grid, so finding them can be a bit tricky. This is why representative places are listed:

  • Herm places (a herm might not look like a human always) - see Herm Hideout
  • T-Girl places (a female with male genitalia) - see Bare Sun
  • Sissy places (feminized men) - see Velvet Crossing.
  • Others.

About 1% of all sex-themed places are reserved for these minorities, but avatars can be found in many other areas around the grid.

Self

The most rare case is self-sex or masturbation. In fact, this is what many people really do while watching their avatars in sex-themed areas. Sex is more rare in these places, people prefer to self-pleasure themselves or to watch others. These places are useful for two reasons: they are a starting point for shy people to find their way through and an opportunity for those addicted to sexual harass and violence to calm down. For this reason, I decided to list these places: Onan - the masturbation sim (Onan) and Love Thyself Masturbation Village (Mojoe).

Others

Another category is represented of places where an avatar can have a relation with a scripted object that looks alive (like an alien, see Alien Worlds), a monster, a ghost or an animal). They are very rare.

See also

Second Life Sellfy

Retrieved from 'https://wiki.secondlife.com/w/index.php?title=Sex_In_Second_Life&oldid=1197844'
Linden Lab
By Joline Buscemi

On the screen of my overheated computer, I was staring at an endless horizon of sky and water and islands and small buildings, designed to look realistic but giving themselves away with too-sharp edges and unblended colors. I was here in Second Life to meet with Meri, who had invited me to this plot of land to speak with her, but I revealed my amateur status when I began the interview by falling off the dock and into the cove below. She’d offered me a seat, and now I was running around in the depths of the water, trying to find my way back out. The problem was, I didn’t know how to sit down on chairs, and I hadn’t mastered control of my avatar yet either. My second offense began when I referred to Second Life as a game, because for most people Second Life is not a “game” to “play.” I was only fortunate that Meri, who sat patiently waiting for the interview to begin while I ran around in front of her, was so gracious with me.

To put it briefly, Second Life is a virtual, online world where users create avatars which can travel to worlds and lands (called Sims), participate in role-playing games, create and sell products, and socialize with other Second Life residents. When I explored, I ended up dancing at an ‘80s club called Big Daddy’s where the DJ played “Can’t Fight the Moonlight”and “I Love Rock & Roll.”

You'd be forgiven if you thought Second Life had met the same fate as other lost sites from the early aughts. Linden Lab, the 2003 creator of the multiplayer world, declined to give me current numbers, but in 2013 Second Life reported more than one million monthly users. More recent numbers from 2018 show that number has dropped significantly, to around half a million active monthly users.

But in 2018, it was also piquing enough interest to (somewhat curiously) add nearly 350,000 new registrations monthly: people looking to make friends, or maybe just to troll. Maybe they joined because their first life is so great, they want a second one (à la Dwight from The Office). I spoke to a few Second Lifers, like Meri, who continue to spend an hour or two of their day running around the virtual world, in search of the enigma that keeps Second Life pulsing.

I met with Meri (who prefers to keep an air of anonymity — like most of those I spoke to) within Second Life, on the 1,024 square meter digital plot of property she shares with her partner Thom. They met in Second Life almost 12 years ago, when she teleported (the travel mode of choice) into an indie dance party. “I landed on his head and he looked really cool and I looked really stupid and newbie, and I ran away,” Meri told me. He came after her and they chatted — a rom-com meet-cute within a virtual world. Now, they’re taken their relationship offline and spend time together in the U.K. in addition to the Second Life universe.

It didn’t take long to discover that it’s relationships like these — whether love or friendship — that weave together the foundation of Second Life. Renetta Claven (her Avatar’s name, not her real name), now 26, joined when she was 16. Two weeks later, she met her now-boyfriend. Two years ago, she moved across the country to be with him. “My story is a super uncommon story, and I do not recommend this to anyone because what I did was stupid and crazy, but we knew each other strictly online only and we both lived on completely opposite sides of the country,” she told me. “Then just one day I was like, let's do something crazy.”

Second

Though her boyfriend does not play much anymore (“He stopped playing a few years ago. He used to troll on Second Life; he used to go to Sims and make weird avatars and just mess with people,” she shared), most days Renetta logs on for an hour or two. “I do a lot of roleplay on Second Life, so I hang out in those sorts of communities, especially like Sci-fi roleplay.” What’s that? “It's a robot roleplay. They make a system that turns your avatar into a robot, so to speak. Like it gives it functions where you can add programming roles and all that. And other people can control you via a remote.”

“And there's a lot of really strange stuff, too. Exploration is probably the other big thing for me because there's just so much to see. You never see it all,” said Renetta.

Steve H., who has been on Second Life for about five years, lives in Arizona where he works for the local government. He met one of his best friends while working out at an in-world gym. It should be noted that no amount of running or weightlifting will change your avatar’s body — but then again that’s not the point. It’s the roleplaying component, and even more than that, it’s the social aspect, said Steve.

“There's a small group of 'regulars' at the gym I most often visit. Some of them are people I might share a friendly greeting with or a little small talk, but there are a few I'm genuinely glad to see and fall into regular conversations about life and news inside of Second Life,” he told me over messaging. Those great conversations have led to dates and the aforementioned friend, whose wedding he was a groomsman in in 2018. “His wife is bound and determined to 'set me up' with one of her friends; we'll see how that works out,” he said.

For Meri, she realizes how significant the friendships she’s made in Second Life are when they come up in her real life. “I'm talking to my mom and I'll say, ‘Oh yeah, my friend Pearl in Australia said that, or my friend Becker in North Carolina says [this],’” shared Meri, “So there are definitely people here that I've known years and who I'm in touch with in real life and who I wouldn't want to lose if anything happened to Second Life. I'd need to keep in touch with them.”

Second Life Second Chances

The title Second Life isn’t a misnomer. Those who I spoke to had full Second Life lives, filled with many of the same hobbies and activities one might enjoy in their first life. Meri, for example, is a music fan, and that was a big reason why she joined in 2007. “I like indie and alternative music and there was a really good range of indie and alternative clubs and DJs in Second Life,” she shared with me. Soon after, she managed one of those clubs, and eventually ran her own with her partner Thom that opened up every night for nine years. She also writes a Second Life fashion blog.

Sellfy

But like all things internet, there is an R-rated, darker side to Second Life. Though she wouldn’t go into detail, Meri told me there are some things in-world that “you have to try once.” She told me she and her partner once ended up in a group of users sitting in a circle, shaming their men. And Renetta shared with me the side of Second Life that explores kinks and fetishes. “You'll see places for monster girls, places that will turn you into slime, places that will kill you,” said Renetta. The semi-anonymous nature helps users release inhibitions to try anything, and the digital platform means nearly everything can be created. “If someone can imagine it, it has probably existed at some point on Second Life,” she continued.

Second Life Secrets

I also learned there’s no escaping those real-world annoyances, like unwanted advances, even when I’m made of pixels. Within minutes of my initial log-ins, a man with spiked hair and white sunglasses approached me and told me I looked lovely. He invited me back to his place. “Trust me,” he wrote. The line above his head read “I Only Cum4 Bishes.” I declined.

After all these years, where a persona can be built on Twitter with a much larger audience, something about Second Life draws these people in instead. “In Second Life you can, for instance, you could see a girl in a club and say to her, just like you would a real life girl, ‘I love your hair.’ And then you get talking about other things and you become friends,” said Meri. “Whereas you don't really get that in Twitter because people post attitudes rather than giving a full account of their personality.” Of course, in Second Life it’s much easier to hide behind an Avatar rather than being who you are. “All you know is what they say and who they appear to be,” added Meri. But that also gives people the opportunity to explore sides of themselves they may not be able to otherwise. Meri told me that many people who are transitioning find a home for themselves in Second Life, where they live — virtually — as who they really are.

Second Life Sensor

But is it free of politics? I asked, hoping that perhaps one piece of the internet had been spared. But like porn and viruses, political talk proliferates anywhere it can bloom. “A lot of stores will have like rules against [it], like no political talk. Every time it happens it gets so heated and people argue about it for like over an hour and take up the entire group chat and pull every single person who's online in the group into that discussion,” said Renetta.

Second Life Selling Lindens

Second Life is what the internet was, and what it still is at its core. It’s a place to transform yourself, to be the person you wish you were or explore a part of you that exists. And in a world that’s increasingly lonely, it’s a lovely way to make friends — or, earnestly, to fall in love. It embodies the spirit of the internet in a strange, utopian way.

Second Life Server Status

Meri put it best: “I think it gives you a really good perspective of life around the world and of the fact that we're really, not very different. We all want the same things.”