Civilization VI - New Frontier Pass went live yesterday, well the first part anyway and it appears it's launched without Linux and macOS.
This is despite both platforms being supported for Civilization VI, and when we enquired about (see the bottom update) it before release we were told the plan was to have it 'sim-ship' (ship simultaneously). With the first part, Maya & Gran Colombia Pack, out now along with a patch for everyone and both Linux and macOS missing we again asked about what's happening. We were sent this brief statement from 2K:
Brand: EA ESRB Rating: E10+ - Everyone 10+ Genre: Simulation System Requirements: Minimum System Requirements This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac) PC Minimum - Windows XP/Vista 6 GB Hard Drive Space 2.0 GHz P4 processor or equivalent 768 MB RAM 128 MB Video Card with support for Pixel Shader 2.0 Mac Minimum - Mac OS X 10.5.3. Continue your quest to build your greatest empire with the Civilization VI - New Frontier Pass, featuring eight new civilizations and nine new leaders, and a variety of new gameplay content, including six new game modes. Delivering six DLC packs on a bimonthly basis from May 2020 to March 2021, the New Frontier Pass includes.
We're working with our partners at Aspyr to quickly bring Civilization VI - New Frontier Pass content to Mac and Linux and will share more soon.
Aspyr Media, who ported it to Linux, still haven't even gotten Borderlands 2 and The Pre-Sequel updated on Linux since the last update almost a whole year ago. On top of that, we still don't even have Commander Lilith & the Fight for Sanctuary.
It's hard not to be disappointed in Aspyr Media at this point, I certainly am. Not only are we missing DLC but updates that will prevent cross-platform online play once again. When we hear more on the Civilization VI - New Frontier Pass or if it does manage to release soon, we will let you know when we know.
Civ 6 New Frontier Macbook Pro
You can pick up a copy of Civilization VI on Humble Store and Steam.