Ccs Second Life

Posted onby admin

Weapon designed for combat meters or roleplay.

Epic Fail City is hosting a categorized LMS (Mar 29). Second Life combat generally refers to events within inworld games where Residents fight other Residents based on rules imposed by a 'combat system'. A combat system is in turn part of a game. This is roughly equivalent to ' player versus player (PvP) ' action in various online games.

But I can assure you that their issues with CCS are mostly based in self interest and the fact that they were denied access to the API and/or banned from Second Life for selling modified viewer executables designed to allow individual users to exploit CCS. 2020-2021 High School Course Selection Guide; 2021-2022 High School Course Selection Guide; 2020-2021 Middle School Course Selection Guide; 2021-2022 Middle School Course Selection Guide.

But I can assure you that their issues with CCS are mostly based in self interest and the fact that they were denied access to the API and/or banned from Second Life for selling modified viewer executables designed to allow individual users to exploit CCS.

Second

- Works with:
CCS / DCS / Regular roleplay meters
Linden Damage

- By buying this item you will receive product support and updates for life.
- This weapon does NOT shoot orbiters, push, foam, nukes, ect.

[[[ WEAPON FEATURES ]]]

Ccs Second LifeCcs Second Life

Once you equip your HUD you can:

- Select the desired combat meter.
- Draw/sheath. (or the gesture included Shift+4, editable)
- Toggle Stance animation.
- Change Colors for Weapon parts
- Change Size.
- Toggle FX

:: CCS Enhancements ::

Ccs Second Life Login

DEFAULT

Steals 1 Racial every 30 Seconds.
Cost: 2% Stamina.

LIFE STEAL (Or gesture Shift+1, editable)

Ccs Second Life App

Duration: 120 seconds.
Cooldown: 20 seconds once finished.
Single: +25 Mele Damage, 1% Life Steal, 0.75% extra Mele Damage.
Dual: +50 Mele Damage, 2% Life Steal, 1.5% extra Mele Damage.
Block: Restores 1% Stamina per hit blocked.
Crit: 5% chance to trigger per hit. Curses the enemy for 10 seconds.
Crit Cooldown: 5 seconds after the effect is finished.
Cost for activating Life steal: 2% Stam. 2 Racials.

STAM STEAL (Or gesture Shift+2, editable)

Duration: 120 Seconds.
Cooldown: 20 seconds once finished.
Single: +25 Mele Damage, 1% Stam Steal, 0.75% extra Stamina Damage.
Dual: +50 Mele Damage, 2% Stam Steal, 1.5% extra Stamina Damage.
Block: Restores 1% Life per hit blocked.
Crit: 5% chance to trigger per hit. Poisons target for 10 seconds. 30 dmg per tick.
Crit Cooldown: 5 seconds after the effect is finished.
Cost for activating Stam steal: 2% Life. 2 Racials.